OptionalabsorptionColorFactor
absorptionColorFactor?: [number, number, number]
OptionalabsorptionColorTexture
absorptionColorTexture?: string
OptionalabsorptionDistanceFactor
absorptionDistanceFactor?: number
OptionalabsorptionDistanceTexture
absorptionDistanceTexture?: string
OptionalbaseColorFactor
baseColorFactor?: [number, number, number]
OptionalbaseColorTexture
baseColorTexture?: string
OptionalcoatColorFactor
coatColorFactor?: [number, number, number]
OptionalcoatColorTexture
coatColorTexture?: string
OptionalcoatOpacityFactor
coatOpacityFactor?: number
OptionalcoatOpacityTexture
coatOpacityTexture?: string
OptionalcoatRoughnessFactor
coatRoughnessFactor?: number
OptionalcoatRoughnessTexture
coatRoughnessTexture?: string
materialName
materialName: string
OptionalmetallicTexture
metallicTexture?: string
OptionalnormalFactor
normalFactor?: [number, number, number]
OptionalnormalTexture
normalTexture?: string
OptionalopacityFactor
opacityFactor?: number
OptionalopacityTexture
opacityTexture?: string
OptionalroughnessFactor
roughnessFactor?: number
OptionalroughnessTexture
roughnessTexture?: string
OptionaltranslucencyFactor
translucencyFactor?: number
OptionaltranslucencyTexture
translucencyTexture?: string
OptionalvolumeThicknessFactor
volumeThicknessFactor?: number
OptionalvolumeThicknessTexture
volumeThicknessTexture?: string
RGB float color value, for example white is [1.0,1.0,1.0].